spirit2dm6 -- Totality A deathmatch map for Quake II by spirit http://maps.rcmd.org GENERAL MAP DATA ================== MAP NAME : spirit2dm6 LONGNAME : Totality ARCHIVE NAME : spirit2dm6.zip VERSION : final GAME TYPE : tourney | FFA 2-4 TEXTURES : baseq2, skybox by hipshot SOUNDS : baseq2, freesound.org BASE : none, new map from scratch RELEASE DATE : sept 2010 NOTES : * build for the 8th mapping contest at the Quake 2 Cafe http://leray.proboards.com/ * as with all my maps, the map file is included and licensed under the GPL (see LICENSE section below) DESCRIPTION : Yeah, it's tourney again. People will hate me for vanilla textures I guess. I don't care. // Greetings to #quetoo and Q2C. TRIVIA ======= STUFF USED : * netradiant, q2map, pak -- http://dev.alientrap.org/wiki/netradiant * arghrad -- http://arghrad.planetquake.gamespy.com/ * qbsp3, qvis3 -- http://home.insightbb.com/~gryndehl/q2compile/quake2.html * audacity -- http://audacity.sourceforge.net/ * cq2map shell scripts -- http://maps.rcmd.org/stuff/ * lots of coffee & chardonnay BUILD TIME : ~ 3 weeks FILE SIZE : ~ 1 MB (zip archive) BRUSHES : > 1300 ENTITIES : > 160 COMPILATION : compiled using the cq2map shell scripts. command lines used: qbsp3 maps\spirit2dm6.map qvis3 maps\spirit2dm6.bsp arghrad -ambient .2 maps\spirit2dm6.bsp See worldspawn for sun stuff and other settings. COMPILE TIME : < 2 mins @ P4 3200 GAMEPLAY ========= WEAPONS : 2x RL, SSG, RG, HB, GL, CG, SG ITEMS : BA, CA, 2x JA, MH POWERUPS : none INSTALLATION AND HOW TO PLAY ============================= INSTALL: * Extract the file 'spirit2dm6.zip' to your 'quake2/baseq2/' directory (preserving paths). Done. The following files will be extracted: * maps/spirit2dm6.bsp -- the bsp file needed to play the map * maps/spirit2dm6.map -- the source file of the map (not needed to play) * maps/spirit2dm6.loc -- location file for team chat messages (r1q2 and other q2 clients) * docs/spirit2dm6.txt -- this readme file * docs/spirit2dm6.license.txt -- the full GPL license * textures/spirit2dm6/* -- textures for this map * sound/spirit2dm6/* -- sounds for this map * env/spirit2dm6/* -- environment map (sky) for this map PLAY: * You can load the map using the Quake II in-game console: 'map spirit2dm6' (Note that some clients like r1q2 prefer 'gamemap spirit2dm6'.) * You can also start it from the command line of your OS: 'quake2 +map spirit2dm6' * To start a simple server do sth like this: 'quake2 +set dedicated 1 +map spirit2dm6' * To play the map on public servers, cast a vote for it: 'vote map spirit2dm6' * If you need bots try the 3ZB2 bot, it worked surprisingly well for me on this map. It doesn't seem to do the jumps to RG and BA too often but it's still great fun if you play against two of 'em! Download and install 3ZB3, then: shortcut/shell : 'quake2 +game 3zb2 +set deathmatch 1 +map spirit2dm6' q2 console : 'sv spb 2' AUTHOR INFO ============ NAME : Tim 'spirit' S. CONTACT : see http://rcmd.org/contact/ WWW : http://maps.rcmd.org (formerly maps.sp1r1t.org) http://www.airrocket.net/ CREDITS ======= * Jockum Skoglund aka hipshot for the 'Violent Days' skybox - http://www.zfight.com * the Free Sound Project for the sounds - http://freesound.org * I have no idea where I got that tele texture ages ago, it may come from some cpm map - http://promode.org THANKS ======= * henneck and Shadow for playtesting * thehappyfriar for fixing the pcx skybox images used in software mode Quake 2 * Q2C, tastyspleen and the people who made the 2010 mapping contest possible * id software for Quake II & releasing the source code of their engines under the GPL Copyright / Permissions ======================== spirit2dm6.map -- a map for Quake 2 Copyright (C) 2008 Tim 'spirit' S. -- http://rcmd.org/contact/ http://www.airrocket.net/ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. Note that the GPL only applies to my work (the .map-file). See spirit2dm6.license.txt for the full license of this map. Please distribute modified versions of this map under a new name.