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----- [ Frozen in Time for Dawn of War - Dark Crusade and Soulstorm ] -----
A medium-sized 2vs2 MP map for DoW-DC and DoW-SoSt in a winter theme. This map tries to give DoW a bit more of a base-building feel while still forcing the player to fight and expand all the time. You'll find a natural expansion near your base that's rather easy to defend but you'll have to risk more to get the precious resources further away, near the center of the map. Strategic Points are grouped in defendable spots rather than spread evenly around the whole map. Near the center of the map, you'll find two guard towers that players can capture by simply touching them with a unit. These ancient statues will share their vision with the player who currently owns them. If both are under your command at the same time, the third statue in the heart of the map will also be at your service. And better keep an eye on the slack deposits and relics too, for without them you may get crushed later. ![]() status: rc1 gameplay: 2vs2 options: ![]() ![]() ![]() ![]()
----- [ Green Hell for Dawn of War - Dark Crusade and Soulstorm ] -----
A 2vs2 MP map for DoW-DC and DoW-SoSt. You can also play it under the original DoW and DoW Winter Assault (check the readme for info on how to do that). The map has nothing fancy or special (no new models, textures and stuff) but the layout is fun imo. You start next to your ally so you can help each other easily if needed but you have to split your armies and take some decisions in order to win. The design also allows some fun with jetpack units in a few places. :) Thanks go out to jONES1979 and Jaguar-Lord over at the Relic DoW Mapping and Modding Forums for their help and suggestions. And as always, to Henneck for playtesting. ![]() status: final (version 1.3) gameplay: 2vs2 options: ![]() ![]() ![]() ![]()
----- [ The Dueling Keeps for Warcraft 3 - Frozen Throne ] -----
A 1vs1 melee map for WC3/TFT. ![]() status: final gameplay: 1vs1 options: ![]() ![]() ![]() ![]()
----- [ Sudden Death for Warcraft 3 - Frozen Throne ] -----
A very small 1vs1 melee map for WC3/TFT, built as a training map to force players to attack *very* early. ![]() status: final gameplay: 1vs1 options: ![]() ![]() ![]() ![]()
----- [ Mushroom Madness for Warcraft 3 - Frozen Throne ] -----
An 2vs2 melee map for WC3/TFT. ![]() status: final gameplay: 1vs1 options: ![]() ![]() ![]() ![]()
----- [ Psycho for Duke Nukem 3D ] -----
Psycho is a simple and classic dukematch map. It's rather narrow and was my first Duke map so don't expect to much. I lost all my other maps for this great game when one of my harddisks died some years ago. ![]() status: final gameplay: DM, 2 - 3 players options: ![]() ![]() ![]() ![]()
----- [ Spiritworld levelset for Njam ] -----
Spiritworld is a levelset for the great open source cross-platform pacman-clone Njam. My levelset features 15 maps and comes prepared for both single/coop and duel mode. ![]() My maps now come with the official game release so you should already have them if you're using an up-to-date version of Njam. ![]() Here's a list of the levels contained in the file : 01 - entryway 02 - almost nostalgic 03 - NYC 04 - your box, my box 05 - amazing 06 - the downward spiral 07 - 42 08 - path to glory 09 - dead simple 10 - crossroads 11 - origin of symmetry 12 - drunk 13 - mirrorhead 14 - torn apart 15 - where evil lurks state: final gameplay: single/coop, duel options: ![]() ![]() quake3 || q2w || quake2 || quake1 || doom || other || skyboxes || tutorials || stuff || links || contact |
All maps (c) by spirit |