spirit2dm3 -- Where Ares reigns A deathmatch map for Quake II by spirit -- http://maps.rcmd.org "And [depicted] on the shield [of Herakles] stood the fleet-footed horses of grim Ares made gold, and deadly Ares the spoil-winner himself. He held a spear in his hands and was urging on the footmen: he was red with blood as if he were slaying living men, and he stood in his chariot. Beside him stood Deimos (Fear) and Phobos (Flight), eager to plunge amidst the fighting men." - Hesiod, Shield of Heracles 191 " Most hateful to me are you of all gods on Olympus, for ever is strife dear to you and wars and fightings. " - Zeus to Ares. Homer, Iliad 5.890 GENERAL MAP DATA ================== MAP NAME : spirit2dm3 LONGNAME : Where Ares reigns ARCHIVE NAME : spirit2dm3.zip VERSION : final (as final as it gets) GAME TYPE : deathmatch TEXTURES : q2 stock textures by id software SOUNDS : some new sounds, see credits section below for details BASE : none (new map from scratch) RELEASE DATE : released March 2015, but layout created and first brushes placed in 2009 DESCRIPTION : This is a deathmatch map for Quake 2, best played with 3 to 6 players and a dope fish. It is published under an open source license (see below) and you are free to modify it as long as you stick to the rules of the license. Please use a new map name if you do this. TRIVIA ======= STUFF USED : * GtkRadiant 1.6.4 -- http://icculus.org/gtkradiant/ * q2map for linux from Ingar's Radiant distro -- http://ingar.satgnu.net/gtkradiant/ * arghrad -- http://arghrad.planetquake.gamespy.com/ * qbsp3, qvis3, qrad3 -- http://home.insightbb.com/~gryndehl/q2compile/quake2.html * cq2map shell scripts -- http://maps.rcmd.org/stuff/ * lots of coffee BUILD TIME : many hours during the summer of 2009, some more hours during winter 2015 FILE SIZE : > 1.5 MB (bsp) BRUSHES : > 2100 ENTITIES : > 170 COMPILATION : compiled using my cq2map shell scripts. command lines used: qbsp3 maps\spirit2dm3.map qvis3 maps\spirit2dm3.bsp arghrad -ambient .2 maps\spirit2dm3.bsp NOTES : Originally, this map was build for the 7th mapping contest at the Quake 2 Cafe (Q2C). I lacked time and didn't really like the layout though, and did not turn it in. I started working on it again in 2015, don't ask me why. I changed some stuff, but the layout still ain't great. It lacks a proper main action room imo. But now too much work has been put into it, so I'll finish it for the 10th mapping contest of Q2C in 2015. Greetings to all mappers who participated in the contest and thanks to the people who organized it! * http://leray.proboards34.com GAMEPLAY ========= WEAPONS : 2x RL, SSG, 2x SG, RG, CG, HB, GL, MG ITEMS : BA, CA, 2x JA, MH, ADR POWERUPS : none INSTALLATION AND HOW TO PLAY ============================= INSTALL: * Extract the file 'spirit2dm3.zip' to your 'quake2/baseq2/' directory (preserving paths). The following files will be extracted: * maps/spirit2dm3.bsp -- the bsp file needed to play the map * maps/spirit2dm3.map -- the source file of the map (not needed to play) * maps/spirit2dm3.loc -- location file for team chat messages (r1q2 and other q2 clients) * docs/spirit2dm3.txt -- this readme file * docs/spirit2dm3.license.txt -- the full GPL license * sound/spirit2dm3/* -- the sound files for this map If you did it correctly, you will have the map BSP file at 'quake2/baseq2/maps/spirit2dm3.bsp'. PLAY: * You can load the map using the Quake II in-game console: 'map spirit2dm3' (Note that some clients like r1q2 prefer 'gamemap spirit2dm3'.) * You can also start it from the command line of your OS: 'quake2 +map spirit2dm3' * To start a simple server do sth like this: 'quake2 +set dedicated 1 +map spirit2dm3' * To play the map on public servers, cast a vote for it: 'vote map spirit2dm3' BOT SUPPORT: * If you need bots try the 3ZB2 bot, it worked well for me on this map. Maybe play 1vs2 or FFA with 2. Download and install 3ZB2, then: shortcut/shell : 'quake2 +game 3zb2 +set deathmatch 1 +map spirit2dm3' Start the game, the type the following command to add 2 bots: q2 console : 'sv spb 2' AUTHOR INFO ============ NAME : spirit CONTACT : see http://www.rcmd.org/contact/ WWW : http://maps.rcmd.org THANKS & CREDITS ================== * Free Sounds taken from The Free Sound Project: all others http://www.freesound.org Slightly changed by me (converted to 16 bit, mono) * The Quake II Cafe for running the mapping contest - http://leray.proboards34.com * Some friends for testing the map with me, you know who you are. Copyright / Permissions ======================== spirit2dm3.map -- a map for Quake 2 Copyright (C) 2008 Tim 'spirit' S. -- http://rcmd.org/contact/ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. Note that the GPL only applies to my work (the .map-file). See spirit2dm3.license.txt for the full license of this map. Please distribute modified versions of this map under a new name.